Game Warp Podcast: All the E3 Coverage!!

It just hit me that I actually hadn’t shared the Game Warp Podcast coverage!

These shows take a lot of energy and to edit and extends E3 for at least another week. Don’t get me wrong! I’m not complaining, just stating the fact. I already explained how it did cut into blogging time and I have to say that I am fairly recuperated from everything now. Also, if you want to get timely Game Warp Podcast videos, you can subscribe to the channel HERE! Help us out with growing the channel! There’s a ton of stuff there from playthroughs to impressions to demo/betas and event coverage and features.

Let’s just jump right into it!

Let’s start with the big shows as we take a look at the titles that were presented and some highlights of what we liked, didn’t like and frankly was a little disappointed with, when it applies.

E3 Impressions Part 1
EA, Xbox, Bethesda, Square Enix

E3 Impressions Part 2
Ubisoft, PC Gaming Show, Sony Playstation, Nintendo

For the next two shows, as per our tradition, we like to do our Top 10 Triple A Games and Top 10 Independent Games for this year’s E3.

That’s it for this E3’s coverage!
You can find the full coverage at That Moment In.

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When E3 2018 Takes Over… #E32018

Hey everyone!

The last few days have been quiet. To be honest, I’m pretty impressed that I only missed 2 days out of the tentative schedule. However, I’m working on the next few posts. Unfortunately, it probably won’t happen for today. As with the previous two years, Electronic Entertainment Expo, aka E3, is currently underway. While Game Warp doesn’t have the resources to be on site, we are covering it remotely. The event has officially kicked off to the public but the whole weekend from Saturday to Tuesday was six conferences. We did a great job because we planned ahead. I know this because I feel more alive and managed to work efficiently and we managed to work through the time zone differences to get the recaps sent to That Moment In in a timely manner. With that said, it took over that entire time frame. Its surprising that I did get some home chores and other must-dos.

After some thought, as a little bit of a transition piece before I got back to some regular programming later this evening or most probably tomorrow, I’m going to share the links to the recaps that Elwood and I worked very hard together. On top of that, I’ll share the one stand out game for myself in each conference just to add a little of my personal touch here.

Electronic Arts

For our full EA conference recap and impressions, you can find it HERE.

Microsoft Xbox

You can find the full Microsoft Xbox Briefing recap and impressions HERE.

Bethesda

Check out our recap and impressions of Bethesda Conference HERE.

Square Enix

You can check out the full recap (including of course the Kingdom Hearts III recap which I did enjoy, but these two games look great) right HERE!

Ubisoft

Now for the very awesome Ubisoft recap and impression, where I just can’t put everything I’m excited about, right HERE.

PC Gaming Show

And for the PC Gaming Show round-up HERE.

Playstation

Of course, the big show to end the main conferences is Playstation. Find the recap HERE.

Nintendo Direct

Nintendo Direct’s full recap is HERE.

Game Warp is still working on some other material for E3 so its still now done yet.
However, the conferences ending and all the recaps done means I can get back to normal programming.

TV Binges, Book Reviews and Double Features are in the horizon! 🙂

I know this isn’t normal stuff but if you check out Transference, you can see Elijah Wood’s debut game. At the same time, Joseph Gordon-Levitt also made an appearance at Ubisoft for Beyond Good and Evil 2 talking about working with them and his company, HitRecord. Lots of very cinematic games in the horizon also. Its pretty awesome!

Game Warp Podcast: Spectrum Break Interview

The next Game Warp Podcast is here and we’re sitting down with a solo game developer and talking about his recently released game called Spectrum Break.

Spectrum Break is a colorful synth-infused physics platformer. Playing as a little surfer dude, you have to light up all the blocks however zero gravity also plays into this game so that whenever you touch a block, it shifts, making it harder to reach where you need to go. It was released earlier this year at the end of March.

For all the info, you can find it in the description of the Youtube video!

Hope you enjoy!
Remember to subscribe to the channel if you haven’t already and/or share your thoughts in the comments!
It helps us out a lot to grow!

No time for writing..how about some videos?

Happy Friday everyone!

I’m sure hoping all of you are having a fantastic and awesome day! The fact that I managed to get posts up almost every day of this week is a miracle in itself but today, I’m out! This is the 5 minutes on my break I have to just get something quick together.

I had a beautiful book review in the works but just not time to wrap it up and I’m not in the habit of posting subpar material (since I’m already not that skilled).

With limited time to get this together, let’s see…*thinking*…what to share?

How about some fun facts for Game Warp and my gaming habits!  Since I only post up the podcasts here, maybe this stuff will peak some interest and I can get some new subscribers over there as well. That would make my weekend.

  • I started up a new series doing monthly roundups of mobile games that I’ve checked out! This is the latest one!

  • Life is Strange is what started up the podcast even if we didn’t look at it as our first game to debut the show. With that said, last year’s prequel Life is Strange: Before the Storm is our April featured game and here’s the first episode of the game. Its heavy on story and choice-based. If you want to watch a movie-like game, this is a nice choice for the most part, plus you can laugh at how I make bad choices and decisions. There are five parts to the video making it into digestible morsels of viewings because its like 3 hours (to my surprise) for one episode.

  • All our gameplay/Let’s Play/playthrough (whatever you want to call it) videos are no commentary so you can experience the game for yourselves and act as walkthroughs as well.
  • My husband is also part of the Game Warp team. While he started out just helping out with the first person shooter games, he started running a racing simulator games series for both Gran Turismo Sport and Assetto Corsa this year. Project Cars 2 is in the works and should make an appearance later this year. Here’s the latest video!

  • I have an addiction with rhythm games and story driven experiences and am absolutely horrible at first person shooters because I can’t multitask in gaming to save my life but am a fantastic multitasker with everything else. Not sure why….

That’s it! Some shameless promotion here, I know!
Its a fun little Friday posts and reminds me that I’ve worked hard on something this week other than my job.
Building a Youtube channel is super hard and we’re at that beginning phase where its just pushing through, but its still a lot of fun!

Are you a gamer? What type of games do you play?

Game Warp: Interview with Pandemonium Interactive

And we are back with our first interview of 2018!

This episode on Game Warp Podcast, we sit down with Alex from Pandemonium Interactive to talk about his upcoming game N.U.T.Z. which is currently in a Kickstarter campaign. N.U.T.Z. is a 2D non-linear action platformer inspired by Megaman and Metroid. Its set in space and you play as squirrels fighting space dinosaurs. Wondering how that idea came about? Watch the interview and you’ll know all about it as well as the future of N.U.T.Z. and what are in the plans. Hope you enjoy!

You can find the Kickstarter campaign for NUTZ here.

Thanks for watching!
Consider subscribing to our channel!

Game Warp Podcast: The Cave – Review

And we are finally back on track.

Well, everything is kind of relative, right? The little detour because of our mostly technical (but other issues did occur) situation finally seems to have been caught up. We’re only about a week later than usual for the featured reviews and that is pure awesomeness in my mind at least.

With that said, 2013’s puzzle platformer The Cave, developed by Double Fine Productions was our March featured game. Its one that I dabbled in years ago in the demo and kept waiting for a discount and always forgot or just missed it. Whichever it was, I finally got to check it out.

In this podcast, we review it and discuss what works and what doesn’t.

Thanks for watching!

Have you played The Cave?
Subscribe to the channel if you enjoyed and not miss any of our future reviews & playthroughs or feature pieces!

Game Warp Podcast: Doki Doki Literature Club (2017) Review

Time for our February featured game! We are finally catching up with our backlog and should be right back on track very soon with the March featured game in a few weeks.

February’s featured game for Game Warp Podcast is Doki Doki Literature Club!, developed by Team Salvato. If you don’t know what it is, this is a free to play psychological horror visual novel. Its also a title that you should go in completely blind to get its full experience. In this show, we discuss some general topics like the story, pacing and characters and game mechanics while spending a little part at the end with spoilers, preceded the segment of course with a spoiler alert in case you haven’t played the game yet. With how great this game was done last year, give us a watch to see if it matched up to all the hype.

Thanks for watching! Hope you enjoyed!
Remember to subscribe if you haven’t already!
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While we are still based out of That Moment In, we have launched our blog archive so you can drop us a follow here.
We will be gradually updating the posts over the next little while!